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Author Topic: poweradmin for bfbc2  (Read 2889 times) Bookmark and Share
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« on: December 08, 2010, 09:47:07 PM »

Is the team balance still under development, or just not updated yet on the download page?
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« Reply #1 on: December 19, 2010, 03:34:56 PM »

I guess my main question should be...can poweradminmoh be used with bc2? If not, can we get the same commands for it? Swap would be amazing, also the !teams command to force a teambalance.
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« Reply #2 on: December 19, 2010, 11:16:01 PM »

Why would you want to use poweradminmoh for bc2 when there is already bc2 poweradmin plugin ?
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« Reply #3 on: December 20, 2010, 04:54:08 PM »

Because poweradminmoh has more features than that of poweradminbc2, and I know the moh ones all work, since I tested most of them for Courgette.
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« Reply #4 on: December 21, 2010, 05:31:44 PM »

Which features? it would probably be easy to roll them into poweradminbfbc2
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« Reply #5 on: December 21, 2010, 08:19:56 PM »

The main issues i have with poweradminbfbc2 is that teambalance, and the teams command didn't work for me, I supplied my log file about it a couple weeks ago. Also, most of the commands have a 'pa' in front of them which is a little annoying...as in 'pakill' or 'pachangeteam', so maybe for simplicity sake make them all without the 'pa.'

Otherwise, commands from poweradminmoh...

Reserveslot/unreserveslot
swap
scramble/autoscramble + scramble mode settings
teambalance + teambalancer settings

Basically just a combination of all commands from each plugin into one...perhaps one that can work for both for simplicity sake.
Could probably exclude the spectate commands from both for now since in BC2, it basically locks you out of playing until you drop from server, and MoH command crashes the game.
« Last Edit: December 22, 2010, 01:14:39 PM by foxinabox » Logged

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« Reply #6 on: December 28, 2010, 03:30:36 PM »

Just wondering if anyone is working on this, or is going to soon? Thanks all
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« Reply #7 on: January 05, 2011, 11:07:02 PM »

All the Devs fall off the map?
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« Reply #8 on: February 27, 2011, 03:41:14 PM »

Scramble and Teambalance would be very useful.
Winning Team Stacking is a huge problem in Battlefield,a command to force a scramble between the rounds would help out.
I guess there has to be one slot free at last to shuffle the players,or even better complete squads...

I had some hard times configuring all the basics of B3 so far, help in converting this function to BFBC2 would be appreciated Smiley
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« Reply #9 on: February 28, 2011, 12:42:47 AM »

hi

please any dev convert poweradminmoh to poweradmin bbc2

THX
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« Reply #10 on: April 07, 2011, 02:51:41 AM »

Any news on the teambalancer for bfbc2?

Was on a B3 powered server yesterday, it had a very decent teambalancer.
But i´m not sure if it was a plugin or another rcon-tool.

The built in bfbc2 teambalancer really sucks, it just takes too long and does only swap dead players.
We had our server emptied out multiple times, cause the teams went like 16:8.
Just a feature to swap the last joined players instantly to even the teams (maybe after some warnings) would be very nice.
Please,devs take some time to convert this function for bfbc2, i failed hard in trying to write an own plugin... Wink
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« Reply #11 on: May 21, 2011, 07:18:08 PM »

I started to port a few of the features I've developed for MoH into poweradminbfbc2.

v0.6 adds the !swap command and the scrambler. I need testers as our test server is most of the time empty.

Note that this version requires B3 1.7 to run. You can find B3 1.7 sources in my github repository. Note that B3 1.7 is in development and is not to be considered stable. Also note that there is a new MySQL table in B3 1.7

Once I got confirmation those features work good, I'll move on porting the team-balancing mechanism
« Last Edit: May 21, 2011, 07:35:01 PM by Courgette » Logged

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« Reply #12 on: May 22, 2011, 01:13:49 AM »

thx i can help to test

something are out of function


-teams and teambalancer
-switch from rush to conquest it says always to you mean bla bla bla
-setnextmap are not always working

LG
« Last Edit: May 22, 2011, 01:15:27 AM by Platanos » Logged

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« Reply #13 on: May 22, 2011, 01:47:58 PM »

v0.7 fixes the teambalancer and scramber when scrambling by scores

could you provide logs showing what's going wrong with setnextmap and switching to conquest ?
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« Reply #14 on: May 23, 2011, 02:07:06 PM »

Always the same do you mean xy map

http://www.pastie.org/1963440
« Last Edit: May 23, 2011, 02:08:56 PM by Platanos » Logged

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