Game log... hmm. Well I was slightly confused when I generated the b3.xml as to what exactly this file was.
So, I opened AiW client folder for CoD6 MW2 and in there, there is a folder called "main"
Inside of that folder is a file called games_mp.log
I assumed this was the file that was to be used as "game log"
Here are some of the contents of that file (it's very long so I included what I thought would be necessary to verify it was the correct file, if more is needed I will upload with a link from my web server)
games_mp.log is as follows:
0:00 ------------------------------------------------------------
0:00 InitGame
0:00 J;0110000142fbb60e;2;DirtyFrickenDee
1:29 ExitLevel: executed
1:29 ShutdownGame:
1:29 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame
0:00 J;0110000142fbb60e;16;DirtyFrickenDee
1:29 ExitLevel: executed
1:29 ShutdownGame:
1:29 ------------------------------------------------------------
2:00 ------------------------------------------------------------
2:00 InitGame
2:00 Q;01100001db49875a;1;Pretty_Toes
3:06 ShutdownGame:
3:06 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame
0:00 J;0110000142fbb60e;0;DirtyFrickenDee
0:27 J;01100001db49875a;1;Pretty_Toes
0:36 D;01100001db49875a;1;allies;Pretty_Toes;0110000142fbb60e;0;axis;DirtyFrickenDee;coltanaconda_fmj_mp;45;MOD_PISTOL_BULLET;right_arm_upper
0:37 D;01100001db49875a;1;allies;Pretty_Toes;0110000142fbb60e;0;axis;DirtyFrickenDee;coltanaconda_fmj_mp;45;MOD_PISTOL_BULLET;torso_lower
0:38 K;01100001db49875a;1;allies;Pretty_Toes;0110000142fbb60e;0;axis;DirtyFrickenDee;coltanaconda_fmj_mp;47;MOD_PISTOL_BULLET;left_arm_upper
1:11 D;0110000142fbb60e;0;axis;DirtyFrickenDee;01100001db49875a;1;allies;Pretty_Toes;m4_mp;30;MOD_RIFLE_BULLET;torso_lower
1:12 D;0110000142fbb60e;0;axis;DirtyFrickenDee;01100001db49875a;1;allies;Pretty_Toes;m4_mp;30;MOD_RIFLE_BULLET;torso_lower
1:12 D;0110000142fbb60e;0;axis;DirtyFrickenDee;01100001db49875a;1;allies;Pretty_Toes;m4_mp;30;MOD_RIFLE_BULLET;torso_lower
1:12 K;0110000142fbb60e;0;axis;DirtyFrickenDee;01100001db49875a;1;allies;Pretty_Toes;m4_mp;30;MOD_RIFLE_BULLET;left_leg_upper
1:40 D;01100001db49875a;1;allies;Pretty_Toes;0110000142fbb60e;0;axis;DirtyFrickenDee;coltanaconda_fmj_mp;50;MOD_PISTOL_BULLET;torso_lower
1:40 D;0110000142fbb60e;0;axis;DirtyFrickenDee;01100001db49875a;1;allies;Pretty_Toes;m4_mp;41;MOD_HEAD_SHOT;head
1:40 K;01100001db49875a;1;allies;Pretty_Toes;0110000142fbb60e;0;axis;DirtyFrickenDee;coltanaconda_fmj_mp;69;MOD_HEAD_SHOT;head
1:58 Weapon;01100001db49875a;1;Pretty_Toes;m4_mp
3:29
Again, this is not nearly all of the file, but I would think it's enough to tell if it's the correct file, I took this starting from the very top.
As you can probably see, this is myself, DirtyFrickenDeeds, and my girlfriend playing a multiplayer game if I had to guess, it contains info from the server about shots and hits to the body. This appears to be from when I was experimenting with some mods such as gun game, but I removed all mods prior to installing b3 to eliminate any issues so I don't think this has anything to do with my issue since I've installed no administrative mods, and all mods have been removed from the server.
Further down there is some more stuff of substance like so:
30:59 InitGame: \_Admin\DirtyFrickenDeeds\_Email\
stinkygrundle@gmail.com\_Location\US - East\_Website\http://alteriw.net/\g_gametype\war\g_hardcore\0\gamename\IW4\mapname\mp_brecourt\protocol\144\scr_game_allowkillcam\1\scr_team_fftype\0\shortversion\1.0\sv_allowAnonymous\0\sv_allowClientConsole\1\sv_floodProtect\1\sv_hostname\FUN SERVER BETA TESTING\sv_maxclients\18\sv_maxPing\280\sv_maxRate\25000\sv_minPing\0\sv_privateClients\0\sv_privateClientsForClients\0
31:03 J;0110000142fbb60e;0;DirtyFrickenDee
31:56 Q;0110000142fbb60e;0;DirtyFrickenDee
42:20 J;011000017ec0a080;0;BullZEyeHUN
43:09 D;011000017ec0a080;0;allies;BullZEyeHUN;011000017ec0a080;0;allies;BullZEyeHUN;flash_grenade_mp;1;MOD_GRENADE_SPLASH;none
and some more recent stuff:
0:00 InitGame: \_Admin\DirtyFrickenDeeds\_Email\
StinkyGrundle@gmail.com\_Location\US - East\_Website\http://www.Jesibel420.com/\g_gametype\war\g_hardcore\0\gamename\IW4\mapname\mp_afghan\protocol\144\scr_game_allowkillcam\1\scr_team_fftype\0\shortversion\1.0\sv_allowAnonymous\0\sv_allowClientConsole\1\sv_floodProtect\0\sv_hostname\^2Jesibel420.com ^0(HC-TDM) ^1Public Dedicated\sv_maxclients\18\sv_maxPing\250\sv_maxRate\25000\sv_minPing\0\sv_privateClients\0\sv_privateClientsForClients\0
2:29 J;0110000142fbb60e;0;DirtyFrickenDee
2:45 say;0110000142fbb60e;0;DirtyFrickenDee;!iamgod
2:56 say;0110000142fbb60e;0;DirtyFrickenDee;!kick
3:01 say;0110000142fbb60e;0;DirtyFrickenDee;!kickplayer
3:05 Q;0110000142fbb60e;0;DirtyFrickenDee
3:05 ShutdownGame:
3:05 ------------------------------------------------------------
3:05 ------------------------------------------------------------
3:05 InitGame: \_Admin\DirtyFrickenDeeds\_Email\
StinkyGrundle@gmail.com\_Location\US - East\_Website\http://www.Jesibel420.com/\g_gametype\war\g_hardcore\0\gamename\IW4\mapname\mp_afghan\protocol\144\scr_game_allowkillcam\1\scr_team_fftype\0\shortversion\1.0\sv_allowAnonymous\0\sv_allowClientConsole\1\sv_floodProtect\0\sv_hostname\^2Jesibel420.com ^0(HC-TDM) ^1Public Dedicated\sv_maxclients\18\sv_maxPing\250\sv_maxRate\25000\sv_minPing\0\sv_privateClients\0\sv_privateClientsForClients\0
3:11 ShutdownGame:
3:11 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\DirtyFrickenDeeds\_Email\
StinkyGrundle@gmail.com\_Location\US - East\_Website\http://www.Jesibel420.com/\g_gametype\war\g_hardcore\0\gamename\IW4\mapname\mp_rust\protocol\144\scr_game_allowkillcam\1\scr_team_fftype\0\shortversion\1.0\sv_allowAnonymous\0\sv_allowClientConsole\1\sv_floodProtect\0\sv_hostname\^2Jesibel420.com ^0(HC-TDM) ^1Public Dedicated\sv_maxclients\18\sv_maxPing\250\sv_maxRate\25000\sv_minPing\0\sv_privateClients\0\sv_privateClientsForClients\0
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
If this happens to be the correct file, what do you think can be wrong? I have double checked the location of this log, and it is available to b3 as far as I can see, and targeted correctly in the b3.xml from what I can see.
To verify this, the location of games_mp.log is:C:\Users\Mom\Desktop\aIW-Dedi\main\games_mp.log
The b3.xml in the section for this .log is as follows:<?xml version="1.0"?>
<configuration>
<settings name="b3">
<set name="parser">cod4</set>
<set name="database">mysql://Admin:MyPword@localhost/b3</set>
<set name="bot_name">Jesibel420</set>
<set name="bot_prefix">^0(^2Jesibel420^0)^6:</set>
<set name="time_format">%I:%M%p %Z %m/%d/%y</set>
<set name="time_zone">EST</set>
<set name="log_level">9</set>
<set name="logfile">C:\Program Files\BigBrotherBot_1.4.1\b3log.log</set>
</settings>
<settings name="server">
<set name="rcon_password">MyRCONPass</set>
<set name="port">28917</set>
<set name="game_log">C:\\Users\\Mom\\Desktop\\aIW-Client\\main\\games_mp.log</set>
<set name="public_ip">255.255.255.255</set>
<set name="rcon_ip">127.0.0.1</set>
<set name="punkbuster">off</set>
</settings> <settings name="autodoc">
<set name="type">html</set>
<set name="maxlevel">100</set>
<set name="destination">C:\\Users\\Mom\\Desktop\\aIW-Client</set>
</settings>
Assuming the above is correct, then I am stumped as far as why b3 isn't starting up properly. Again, I get no errors, it says b3 has started on the b3 launcher, but when you actually sign onto the game server it's not telling me b3 is working and none of the commands are operational. It appears the location that b3.xml is pointing to for games_mp.log is correct, so I'm wondering, could this be an issue with my server.cfg file?
My server.cfg is as follows: // --- QUERY INFORMATION --------------------------------
set sv_hostname "^2Jesibel420.com ^0(TDM) ^1Public Dedicated"
// optional settings returned by query, server listings may use this
sets _Admin "DirtyFrickenDeeds"
sets _Email "
stinkygrundle@gmail.com"
sets _Website "
http://alteriw.net/"
sets _Location "US - East"
// --- NON-GAMEPLAY CONFIGURATION -----------------------
set rcon_password "(MyRCONPass used in B3.xml)" // password for rcon, empty = disabled
set privateMatch_serverPassword "" // game password, leave empty for a public game
set sv_maxPing "250" // maximum ping, any higher and players will get kicked
set g_inactivity "180" // time in seconds before a player gets kicked if not moving
set g_inactivitySpectator "60" // time in seconds before a spectator gets kicked
set g_logSync "1" // 1 = always flush games_mp.log, 0 = only flush on game end
set g_log "games_mp.log" // game log file set aiw_sayName "^7Console" // name server-side 'say' commands show up as
// --- BASE GAME CONFIGURATION --------------------------
set g_gametype "war" // game type
// war - Team Deathmatch
// dm - Free-for-all
// dom - Domination
// koth - Headquarters
// sab - Sabotage
// sd - Search and Destroy
// arena - Arena
// dd - Demolition
// ctf - Capture the Flag
// oneflag - One-Flag CTF
// gtnw - Global Thermo-Nuclear War
// uncomment below commands for some hardcore shit
//set g_hardcore "1"
//set ui_hud_hardcore "1"
//set scr_hardcore "1"
//set scr_player_maxhealth "30"
//set scr_team_fftype "1" // 1 = on, 2 = reflect, 3 = shared
//set scr_player_healthregentime "0"
set scr_thirdperson "0" // third-person mode
set scr_game_hardpoints "1" // killstreaks, 1 = on
set scr_game_perks "1" // perks, obviously
set scr_game_allowkillcam "1" // 1 = allow, 0 = disallow
set scr_diehard "0" // die-hard mode
// --- GAMETYPE CONFIGURATION ---------------------------
// - Team Deathmatch
set scr_war_scorelimit "10000"
set scr_war_timelimit "12" // timelimit, in minutes
set scr_war_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
set scr_war_waverespawndelay "0" // wave spawning, might be more 'tactical'
set scr_war_numlives "0" // number of lives
set scr_war_promode "0" // unknown
set scr_war_roundlimit "1" // maximum amount of rounds
set scr_war_winlimit "1" // amount of wins needed to win a round-based game
// - Domination
set scr_dom_scorelimit "200"
set scr_dom_timelimit "15" // timelimit, in minutes
set scr_dom_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
set scr_dom_waverespawndelay "0" // wave spawning, might be more 'tactical'
set scr_dom_numlives "0" // number of lives
set scr_dom_promode "0" // unknown
set scr_dom_roundlimit "1" // maximum amount of rounds
set scr_dom_winlimit "1" // amount of wins needed to win a round-based game
// - FFA
set scr_dm_scorelimit "10000"
set scr_dm_timelimit "15" // timelimit, in minutes
set scr_dm_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
set scr_dm_numlives "0" // number of lives
set scr_dm_promode "0" // unknown
// - Search and Destroy
set scr_sd_scorelimit "1"
set scr_sd_timelimit "2.5" // timelimit, in minutes
set scr_sd_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
set scr_sd_waverespawndelay "0" // wave spawning, might be more 'tactical'
set scr_sd_numlives "1" // number of lives
set scr_sd_promode "0" // unknown
set scr_sd_roundlimit "0" // maximum amount of rounds, 0 is 'until someone wins'
set scr_sd_winlimit "6" // amount of wins needed to win a round-based game
set scr_sd_roundswitch "4" // after X rounds, switch sides?
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_multibomb "0" // allow multiple people to 'have the bomb'?
set scr_sd_planttime "5"
// ... other gametypes might be easy to figure out, or come in a future update of the template ...
// --- AUTOMATED ROTATION -------------------------------
set sv_mapRotation "gametype war map mp_afghan gametype war map mp_boneyard gametype war map mp_brecourt gametype war map mp_checkpoint gametype war map mp_derail gametype war map mp_estate gametype war map mp_favela gametype war map mp_invasion gametype war map mp_nightshift gametype war map mp_quarry gametype war map mp_rundown gametype war map mp_subbase gametype war map mp_terminal gametype war map mp_underpass gametype dom map mp_afghan"
I highlighted in bold the section about the games_mp.log file for easier reference.
This server.cfg is started with the game server through the shortcut properties and runs automatically to set up the basic server. Not sure if this should look like that when using b3, but it works just fine without it.
Thanks a lot for your time hopefully I included any applicable info needed here.