<configuration plugin="xlrstats">
<!--
More information about these settings can be found on
www.xlrstats.com in 'Plugin Documentation'.
Also game specific configs can be found on that website.
-->
<settings name="settings">
<set name="suicide_penalty_percent">0.05</set>
<set name="tk_penalty_percent">0.1</set>
<set name="defaultskill">1000</set>
<set name="steepness">600</set>
<set name="Kfactor_high">16</set>
<set name="Kfactor_low">4</set>
<set name="Kswitch_kills">100</set>
<set name="prematch_maxtime">70</set>
<set name="minlevel">1</set>
<set name="onemaponly">False</set>
<set name="keep_history">False</set>
<!--
The next settings enable the plugin to retrieve certain config settings from your webfront install
This will make topstats return the same results as the webfront.
You'll need at least webfront version 2.2 for this to work.
The webfronturl should point to your xlrstats website, ie:
http://www.yoursite.com/xlrstats The servernumber is the confignumber of the webfront install when you're using multiple servers and one xlrstats install
-->
<set name="webfronturl"></set>
<set name="servernumber">0</set>
<!-- *** assist bonus settings ***
Call of Duty passes damage amount info to the logs. Therefore we can award assists based on damage.
So in the CoD series we award an assist if the amount of damage is 50 points or more and they must occur
within 10 seconds before the victim dies. In other games we shorten the timespan because we don't have
the amount of damage available, we have to award all assists, even the very tiny ones. The shorter time
compensates for that.
-->
<!-- timespan the assist must have taken place before the victim dies ( Call of Duty ) -->
<!-- <set name="damage_assist_release">10</set> -->
<!-- timespan the assist must have taken place before the victim dies ( Other than Call of Duty ) -->
<!-- <set name="assist_timespan">2</set> -->
</settings>
<settings name="commands">
<set name="xlrstats">1</set>
<set name="xlrtopstats">2</set>
<set name="xlrhide">60</set>
</settings>
<settings name="weapons">
<!-- Insert your weapon multipliers here, as they appear in the gamelog. See example below -->
<set name="bar_mp">1.00</set>
</settings>
<settings name="actions">
<!-- Insert your action bonus here, as they appear in the gamelog. See example below. default is no (0) bonus -->
<set name="hq_defend">0.0</set>
</settings>
<settings name="replacements">
<!-- Collecting MOD_*** instead of weapons. Good if you want to have bashes/melees collected instead of the weapon used to bash/melee the victim with -->
<set name="MOD_MELEE">mod_melee</set>
<set name="MOD_FALLING">mod_falling</set>
<!-- Teamswitch Penalty supported by PowerAdmin for Urban Terror only! Harmless if left inhere. -->
<set name="Team_Switch_Penalty">Team_Switch_Penalty</set>
</settings>
</configuration>