Couldn't reply here. Is there a way to get !nextmap to work if the gamepath is FTP path?
LPGS couldn't get it set up properly. Was getting error after error.So I'm stuck with 1.9.1 until next stable release for now.Thanks for the help!PS: Please let me know if there is another way.
[rotationmanager]# enable the rotationmanager?rm_enable: True# path to your current mapcycle.txtgamepath: ftp://user:[email protected]# number of players when to switch rotations - from small to mediumswitchcount1: 8# number of players when to switch rotations - from medium to largeswitchcount2: 14# Hysteresis setting for the switchpoints: switchcount +/- hysteresis will change rotationshysteresis: 2# name of the file holding the small rotation - must also be in your gamepathsmallrotation: mapcycle.txt# name of the file holding the medium rotation - must also be in your gamepathmediumrotation: mapcycle2.txt# name of the file holding the large rotation - must also be in your gamepathlargerotation: mapcycle3.txt
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