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« Reply #15 on: January 16, 2012, 08:21:55 AM »

I could look in to it, i have a custom parser that reads console_mp.log and can get some interesting information. =)

Also, a test version for ServSeC is now ready.
MordyT, you interested?(CoD4 only atm)
Absolutely.
Downloading and testing now!
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« Reply #16 on: January 18, 2012, 08:51:56 AM »

You will find that this will not work for all "no-guid" hackers as some are using random bytes for their guid.(Still not 32 chars) The final versions will have an compiled .pyc  with all the regexes and .py for the plugin code, because i don't want to make the regexes public. =)

I hope that this will not interfere with the Licence too much, but its obvious why im doing it.
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« Reply #17 on: January 18, 2012, 09:09:54 AM »

You will find that this will not work for all "no-guid" hackers as some are using random bytes for their guid.(Still not 32 chars) The final versions will have an compiled .pyc  with all the regexes and .py for the plugin code, because i don't want to make the regexes public. =)

I hope that this will not interfere with the Licence too much, but its obvious why im doing it.
I understand why you are doing it.
I think you should work with one of the devs here, provide source code to the dev, and let the dev compile the code, then distribute it.

That way no one can be concerned with what is in your code...
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