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« on: December 12, 2009, 01:10:21 PM »

This plugin was 'released' in early 2008 by Master_Jochen, but in an obscure area of the forums.

Because of the impromptu code hacks that have been released in past days, I have taken the liberty of packaging and releasing Master_Jochens work. I can confirm that it works, it installs much like any other plugin.

Quote
This plugin was written by Master_Jochen.

The commands are as follows:

!gametype : Changes the gametype (eg !gametype war)
!hardcore : Turns hardcore on or off (eg !hardcore off)
!killcam : Turns the killcam on or off (eg !killcam on)
!ff : Turns friendly fire on, off, shared, reflect (eg !ff on)
!spectate : Turns spectator mode off, team, free (eg !spectate off)
!fastrestart : restarts the map without forcing all clients to reload
!mag : changes map and gametype. (eg !mag shipment dm (do not use mp_))

These commands work for the CoD series only, and have been verified to work on CoD4 and CoD5.

Download: http://www.bigbrotherbot.com/forums/downloads/?sa=view;down=48
« Last Edit: December 12, 2009, 02:42:55 PM by Courgette » Logged


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« Reply #1 on: February 25, 2010, 10:28:06 AM »

this is tested on my CoD1 server working fine but i would like to ask a little modding for some gametypes like HQ, DEM and actf aka (ctf version of cod1) in COD1 thanks
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« Reply #2 on: March 17, 2010, 07:18:14 AM »

this is tested on my CoD1 server working fine but i would like to ask a little modding for some gametypes like HQ, DEM and actf aka (ctf version of cod1) in COD1 thanks
I can probably help you with this, I am the leader of Elite in 1.5. Add me on xfire blitzwright.
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« Reply #3 on: May 14, 2010, 01:31:46 PM »

One minor issue with this plugin is the commands arent documented, they all said fast restart lol.

I went through and fixed it up. If somethings wrong feel free to let me know Smiley
Code:
#
# COD4 Admin Plugin for BigBrotherBot(B3) (www.bigbrotherbot.com)
#plugin developed by  www.international-freaks.de
#
# special thanks to xlr8or for code pieces and the help in the forum


__version__ = '1.0.0'
__author__  = 'Master_Jochen'

import b3, re, time
import b3.events

#-------------- done by xlr8or----------------------------------------------------------------------------
class MasteradminPlugin(b3.plugin.Plugin):
  _adminPlugin = None

  def startup(self):
    """\
    Initialize plugin settings
    """

    # get the admin plugin so we can register commands
    self._adminPlugin = self.console.getPlugin('admin')
    if not self._adminPlugin:
      # something is wrong, can't start without admin plugin
      self.error('Could not find admin plugin')
      return False
   
    # register our commands
    if 'commands' in self.config.sections():
      for cmd in self.config.options('commands'):
        level = self.config.get('commands', cmd)
        sp = cmd.split('-')
        alias = None
        if len(sp) == 2:
          cmd, alias = sp

        func = self.getCmd(cmd)
        if func:
          self._adminPlugin.registerCommand(self, cmd, level, func, alias)

    self.debug('Started')


  def getCmd(self, cmd):
    cmd = 'cmd_%s' % cmd
    if hasattr(self, cmd):
      func = getattr(self, cmd)
      return func

    return None


  def onEvent(self, event):
    """\
    Handle intercepted events
    """


#--Commands implementation --------done by Master_Jochen---------------------------------------------------------


  def cmd_fastrestart(self, data, client, cmd=None):
    """\
    - Perform a Fast Restart.
    """
    self.console.say('^2Fast map restart will be executed')
    time.sleep(2)
    self.console.write('fast_restart')
    return True
   
  def cmd_hardcore(self, data, client, cmd=None):
    """\
    <on/off> - Turns Hardcore on or off and performs a fast restart.
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'on' :
          self.console.say('^2Gamemode set to^1 Hardcore')
          time.sleep(2)
          self.console.write('scr_hardcore 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'off' :
          self.console.say('^2Gamemode set to^1 Softcore')
          time.sleep(2)
          self.console.write('scr_hardcore 0')
          self.console.write('fast_restart')
          return True
      client.message('^7Invalid data, type off or on')   
    return True
       
  def cmd_ff(self, data, client, cmd=None):
    """\
    <on/off/shared/reflect> - Turns Friendly Fire on, off, shared, or reflect, and performs a fast restart.
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'off' :
          self.console.say('^2Set Friendly Fire^1 Off')
          time.sleep(2)
          self.console.write('scr_team_fftype 0')
          self.console.write('fast_restart')
          return True
      if input[0] == 'on' :
          self.console.say('^2Set Friendly Fire^1 On')
          time.sleep(2)
          self.console.write('scr_team_fftype 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'shared' :
          self.console.say('^2Set Friendly Fire^1 Shared')
          time.sleep(2)
          self.console.write('scr_team_fftype 2')
          self.console.write('fast_restart')
          return True
      if input[0] == 'reflect' :
          self.console.say('^2Set Friendly Fire^1 Reflect')
          time.sleep(2)
          self.console.write('scr_team_fftype 3')
          self.console.write('fast_restart')
          return True
      client.message('^7Invalid data, type off,on,shared or reflect')   
    return True   
       
  def cmd_killcam(self, data, client, cmd=None):
    """\
    <on/off> - Turns Killcam on or off and performs a fast restart.
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'on' :
          self.console.say('^2Killcam is now^1 On')
          time.sleep(2)
          self.console.write('scr_game_allowkillcam 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'off' :
          self.console.say('^2Killcam is now^1 Off')
          time.sleep(2)
          self.console.write('scr_game_allowkillcam 0')
          self.console.write('fast_restart')
          return True
          client.message('^7Invalid data, type off or on')   
    return True
   
  def cmd_gametype(self, data, client, cmd=None):
    """\
    <sab/sd/dm/tdm/hq> - Switches the game mode and performs a map restart.
    """
    if not data:
      client.message('^7Missing data, try sab,hq,sd,tdm,hq')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'sab' :
          self.console.say('^2Gamtype set to^1 Sabotage')
          time.sleep(2)
          self.console.write('g_gametype "sab"')
          self.console.write('map_restart')
          return True
      if input[0] == 'sd' :
          self.console.say('^2Gamtype set to^1 Search and Destroy')
          time.sleep(2)
          self.console.write('g_gametype "sd"')
          self.console.write('map_restart')
          return True
      if input[0] == 'dm' :
          self.console.say('^2Gamtype set to^1 Death Match')
          time.sleep(2)
          self.console.write('g_gametype "dm"')
          self.console.write('map_restart')
          return True
      if input[0] == 'tdm' :
          self.console.say('^2Gamtype set to^1 Team Deathmatch')
          time.sleep(2)
          self.console.write('g_gametype "war"')
          self.console.write('map_restart')
          return True
      if input[0] == 'hq' :
          self.console.say('^2Gamtype set to^1 Headquater')
          time.sleep(2)
          self.console.write('g_gametype "koth"')
          self.console.write('map_restart')
          return True
      client.message('^7Invalid data, type sab,sd,dm,tdm,hq behind your command')         
    return True   
   
  def cmd_spectate(self, data, client, cmd=None):
    """\
    <off/team/free> - Sets Spectator mode and performs a fast restart.
    """
    if not data:
      client.message('^7Missing data, type a value behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'off' :
          self.console.say('^2Set spectate to^1 Off')
          time.sleep(2)
          self.console.write('scr_game_spectatetype 0')
          self.console.write('fast_restart')
          return True
      if input[0] == 'team' :
          self.console.say('^2Set spectate to^1 Team')
          time.sleep(2)
          self.console.write('scr_game_spectatetype 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'free' :
          self.console.say('^2Set spectate to^1 Free')
          time.sleep(2)
          self.console.write('scr_game_spectatetype 2')
          self.console.write('fast_restart')
          return True
      client.message('^7Invalid data, type off,team or free')   
    return True

  def cmd_mag(self, data, client, cmd=None):
    """\
    <map> <gametype> - Performs a map and gametype switch, does not use mp_ in this.
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1) 
      map = input[0]
      input[0] = 'mp_%s'% input[0]
      #---------------------------------------
      if input[1] == 'tdm' : input[1] = 'war'
      if input[1] == 'hq' : input[1] = 'koth'
      #----------------------------------------
      if input[1] == 'sab' : gametype = 'Sabotage'
      if input[1] == 'war' : gametype = 'Team Deathmatch'
      if input[1] == 'koth' : gametype = 'Headquaters'
      if input[1] == 'sd' : gametype = 'Search and destroy'
      if input[1] == 'dm' : gametype = 'Deathmatch'
      if input[1] != '' :
          #self.console.say('^2Map will change to^3 %s ^2gametype^3 %s'% (map,gametype))
          self.console.say('^2Map will change to^3 %s,'% map)
          self.console.say('^2and the gametype to^3 %s'% gametype)
          time.sleep(2)
          self.console.say('^2Loading ^3%s ^2in^1 3'% map)
          time.sleep(1)
          self.console.say('^2Loading ^3%s ^2in^3 2'% map)
          time.sleep(1)
          self.console.write('g_gametype "%s"'% input[1])
          self.console.say('^2Loading ^3%s ^2in^4 1'% map)
          time.sleep(1)
          self.console.write('map %s'% input[0])
          return True   
    return True
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« Reply #4 on: May 22, 2010, 07:42:43 AM »

when it will be realise for urban terror  Grin Grin
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« Reply #5 on: June 03, 2010, 04:29:22 AM »

Hi, the !gametype domination is missing.
You can fix it by adding:
Code:
     
if input[0] == 'dom' :
          self.console.say('^2Gamtype set to^1 Domination')
          time.sleep(2)
          self.console.write('g_gametype "dom"')
          self.console.write('map_restart')
          return True

Thx for the plugin.
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« Reply #6 on: September 14, 2010, 08:11:39 AM »

Any chance that adding a command for cod4 so servers could be locked down with this plugin? like a !setsvrpass !delsvrpass  (just an idea)
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« Reply #7 on: January 21, 2011, 09:10:34 PM »

Hi, this looks like a pretty awesome plugin but will it work it Call Of Duty Modern Warfare 2  Huh
 Im already having troubles launching it haha Sad
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« Reply #8 on: February 01, 2011, 03:22:23 PM »

It´s working wonderfully for MW2. Thank you for the plugin!
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« Reply #9 on: February 10, 2011, 11:51:12 AM »

works with mw2 (alteriwnet). if u use the code modification for domination be sure to use the correct indentation as python is very strict with it...
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« Reply #10 on: March 30, 2011, 07:50:18 AM »

Hi people

I was trying to add "capture the flag" to this plugin, I don´t know about programming but I looked for a pattern in the code and modified this part of the plugin:

Quote
else:
      input = data.split(' ',1) 
      map = input[0]
      input[0] = 'mp_%s'% input[0]
      #---------------------------------------
      if input[1] == 'tdm' : input[1] = 'war'
      if input[1] == 'hq' : input[1] = 'koth'
      if input[1] == 'ctf' : input[1] = 'ctf'

      #----------------------------------------
      if input[1] == 'sab' : gametype = 'Sabotage'
      if input[1] == 'war' : gametype = 'Team Deathmatch'
      if input[1] == 'koth' : gametype = 'Headquaters'
      if input[1] == 'sd' : gametype = 'Search and destroy'
      if input[1] == 'dm' : gametype = 'Deathmatch'
      if input[1] == 'ctf' : gametype = 'Capture the Flag'
      if input[1] != '' :
          #self.console.say('^2Map will change to^3 %s ^2gametype^3 %s'% (map,gametype))
          self.console.say('^2Map will change to^3 %s,'% map)
          self.console.say('^2and the gametype to^3 %s'% gametype)
          time.sleep(2)
          self.console.say('^2Loading ^3%s ^2in^1 3'% map)
          time.sleep(1)
          self.console.say('^2Loading ^3%s ^2in^3 2'% map)
          time.sleep(1)
          self.console.write('g_gametype "%s"'% input[1])
          self.console.say('^2Loading ^3%s ^2in^4 1'% map)
          time.sleep(1)
          self.console.write('map %s'% input[0])
          return True   
    return True

Unfortunately, it is not working, B3 cmd windows crashes and closes. I couldn´t retrieve anything from the B3.log

I am running b3 1.5.0b2 python version.

Thanks for your help
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« Reply #11 on: March 30, 2011, 09:55:34 PM »

Hi people

I was trying to add "capture the flag" to this plugin, I don´t know about programming but I looked for a pattern in the code and modified this part of the plugin:

Unfortunately, it is not working, B3 cmd windows crashes and closes. I couldn´t retrieve anything from the B3.log

I am running b3 1.5.0b2 python version.

Thanks for your help


the code:

Code:
# COD4 Admin Plugin for BigBrotherBot(B3) (www.bigbrotherbot.com)
#plugin developed by  www.international-freaks.de
#
# special thanks to xlr8or for code pieces and the help in the forum


__version__ = '1.0.0'
__author__  = 'Master_Jochen'

import b3, re, time
import b3.events

#-------------- done by xlr8or----------------------------------------------------------------------------
class MasteradminPlugin(b3.plugin.Plugin):
  _adminPlugin = None

  def startup(self):
    """\
    Initialize plugin settings
    """

    # get the admin plugin so we can register commands
    self._adminPlugin = self.console.getPlugin('admin')
    if not self._adminPlugin:
      # something is wrong, can't start without admin plugin
      self.error('Could not find admin plugin')
      return False
    
    # register our commands
    if 'commands' in self.config.sections():
      for cmd in self.config.options('commands'):
        level = self.config.get('commands', cmd)
        sp = cmd.split('-')
        alias = None
        if len(sp) == 2:
          cmd, alias = sp

        func = self.getCmd(cmd)
        if func:
          self._adminPlugin.registerCommand(self, cmd, level, func, alias)

    self.debug('Started')


  def getCmd(self, cmd):
    cmd = 'cmd_%s' % cmd
    if hasattr(self, cmd):
      func = getattr(self, cmd)
      return func

    return None


  def onEvent(self, event):
    """\
    Handle intercepted events
    """


#--Commands implementation --------done by Master_Jochen---------------------------------------------------------


  def cmd_fastrestart(self, data, client, cmd=None):
    """\
    Restart the current map.
    (You can safely use the command without the 'pa' at the beginning)
    """
    self.console.say('^2Fast map restart will be executed')
    time.sleep(2)
    self.console.write('fast_restart')
    return True
    
  def cmd_hardcore(self, data, client, cmd=None):
    """\
    Restart the current map.
    (You can safely use the command without the 'pa' at the beginning)
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'on' :
          self.console.say('^2Gamemode set to^1 Hardcore')
          time.sleep(2)
          self.console.write('scr_hardcore 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'off' :
          self.console.say('^2Gamemode set to^1 Softcore')
          time.sleep(2)
          self.console.write('scr_hardcore 0')
          self.console.write('fast_restart')
          return True
      client.message('^7Invalid data, type off or on')  
    return True
        
  def cmd_ff(self, data, client, cmd=None):
    """\
    Restart the current map.
    (You can safely use the command without the 'pa' at the beginning)
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'off' :
          self.console.say('^2Set Friendly Fire^1 Off')
          time.sleep(2)
          self.console.write('scr_team_fftype 0')
          self.console.write('fast_restart')
          return True
      if input[0] == 'on' :
          self.console.say('^2Set Friendly Fire^1 On')
          time.sleep(2)
          self.console.write('scr_team_fftype 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'shared' :
          self.console.say('^2Set Friendly Fire^1 Shared')
          time.sleep(2)
          self.console.write('scr_team_fftype 2')
          self.console.write('fast_restart')
          return True
      if input[0] == 'reflect' :
          self.console.say('^2Set Friendly Fire^1 Reflect')
          time.sleep(2)
          self.console.write('scr_team_fftype 3')
          self.console.write('fast_restart')
          return True
      client.message('^7Invalid data, type off,on,shared or reflect')  
    return True  
        
  def cmd_killcam(self, data, client, cmd=None):
    """\
    Restart the current map.
    (You can safely use the command without the 'pa' at the beginning)
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'on' :
          self.console.say('^2Killcam is now^1 On')
          time.sleep(2)
          self.console.write('scr_game_allowkillcam 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'off' :
          self.console.say('^2Killcam is now^1 Off')
          time.sleep(2)
          self.console.write('scr_game_allowkillcam 0')
          self.console.write('fast_restart')
          return True
          client.message('^7Invalid data, type off or on')    
    return True
  
  def cmd_gametype(self, data, client, cmd=None):
    """\
    Restart the current map.
    (You can safely use the command without the 'pa' at the beginning)
    """
    if not data:
      client.message('^7Missing data, try sab,hq,sd,tdm,hq')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'sab' :
          self.console.say('^2Gamtype set to^1 Sabotage')
          time.sleep(2)
          self.console.write('g_gametype "sab"')
          self.console.write('map_restart')
          return True
      if input[0] == 'sd' :
          self.console.say('^2Gamtype set to^1 Search and Destroy')
          time.sleep(2)
          self.console.write('g_gametype "sd"')
          self.console.write('map_restart')
          return True
      if input[0] == 'dm' :
          self.console.say('^2Gamtype set to^1 Death Match')
          time.sleep(2)
          self.console.write('g_gametype "dm"')
          self.console.write('map_restart')
          return True
      if input[0] == 'tdm' :
          self.console.say('^2Gamtype set to^1 Team Deathmatch')
          time.sleep(2)
          self.console.write('g_gametype "war"')
          self.console.write('map_restart')
          return True
      if input[0] == 'hq' :
          self.console.say('^2Gamtype set to^1 Headquater')
          time.sleep(2)
          self.console.write('g_gametype "koth"')
          self.console.write('map_restart')
          return True
if input[0] == 'ctf' :
          self.console.say('^2Gamtype set to^1 CApture the flag')
          time.sleep(2)
          self.console.write('g_gametype "ctf"')
          self.console.write('map_restart')
          return True
if input[0] == 'dom' :
          self.console.say('^2Gamtype set to^1 domination')
          time.sleep(2)
          self.console.write('g_gametype "dom"')
          self.console.write('map_restart')
          return True
      client.message('^7Invalid data, type sab,sd,dm,tdm,hq,ctf,dom behind your command')          
    return True    
    
  def cmd_spectate(self, data, client, cmd=None):
    """\
    set the spectate value
    """
    if not data:
      client.message('^7Missing data, type a value behind the command')
      return False
    else:
      input = data.split(' ',1)
      if input[0] == 'off' :
          self.console.say('^2Set spectate to^1 Off')
          time.sleep(2)
          self.console.write('scr_game_spectatetype 0')
          self.console.write('fast_restart')
          return True
      if input[0] == 'team' :
          self.console.say('^2Set spectate to^1 Team')
          time.sleep(2)
          self.console.write('scr_game_spectatetype 1')
          self.console.write('fast_restart')
          return True
      if input[0] == 'free' :
          self.console.say('^2Set spectate to^1 Free')
          time.sleep(2)
          self.console.write('scr_game_spectatetype 2')
          self.console.write('fast_restart')
          return True
      client.message('^7Invalid data, type off,team or free')  
    return True

  def cmd_mag(self, data, client, cmd=None):
    """\
    Loads a map with a gametype.
    !mag shipment hq
    """
    if not data:
      client.message('^7Missing data, type off or on behind the command')
      return False
    else:
      input = data.split(' ',1)  
      map = input[0]
      input[0] = 'mp_%s'% input[0]
      #---------------------------------------
      if input[1] == 'tdm' : input[1] = 'war'
      if input[1] == 'hq' : input[1] = 'koth'
      #----------------------------------------
      if input[1] == 'sab' : gametype = 'Sabotage'
      if input[1] == 'war' : gametype = 'Team Deathmatch'
      if input[1] == 'koth' : gametype = 'Headquaters'
      if input[1] == 'sd' : gametype = 'Search and destroy'
      if input[1] == 'dm' : gametype = 'Deathmatch'
 if input[1] == 'ctf' : gametype = 'Capture the flag'
 if input[1] == 'dom' : gametype = 'Domination'
      if input[1] != '' :
          #self.console.say('^2Map will change to^3 %s ^2gametype^3 %s'% (map,gametype))
          self.console.say('^2Map will change to^3 %s,'% map)
          self.console.say('^2and the gametype to^3 %s'% gametype)
          time.sleep(2)
          self.console.say('^2Loading ^3%s ^2in^1 3'% map)
          time.sleep(1)
          self.console.say('^2Loading ^3%s ^2in^3 2'% map)
          time.sleep(1)
          self.console.write('g_gametype "%s"'% input[1])
          self.console.say('^2Loading ^3%s ^2in^4 1'% map)
          time.sleep(1)
          self.console.write('map %s'% input[0])
          return True  
    return True

this no working in b3... please help me!!!!
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Beta Testers
*
OS: Linux
Type: Owner dedicated server(s)
Gameservers: BF3,Cod2,Cod4,Cod5,Cod6,Cod7
Posts: 250
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WWW
« Reply #12 on: March 31, 2011, 03:58:27 AM »

you can use my file, i add some Gametypes

LG

[attachment deleted by maintenance]
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Beta Testers
*
OS: Windows
Type: Owner dedicated server(s)
Gameservers: MW2 (aIW)
Posts: 187
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WWW
« Reply #13 on: March 31, 2011, 05:28:02 AM »

you can use my file, i add some Gametypes

LG
@Platanos Thank you very much, I´ll try!
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Newbie
*
OS: Windows
Type: Owner dedicated server(s)
Gameservers: Cod4
Posts: 6
Offline Offline
« Reply #14 on: April 12, 2011, 10:41:53 AM »

hey guys by any chance can you add oldschool mode for cod4 in this plugin plz?

or cluses..for me to do it myself
thanks
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Am0Nx
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