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Author Topic: PowerAdmin MoH  (Read 68763 times)

Offline Darkskys

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Re: PowerAdmin MoH
« Reply #15 on: October 24, 2010, 10:18:53 PM »
I'm trying to test them but my damn servers won't empty out  :'(
as soon as one goes down i'll retest them for you.

Offline foxinabox

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Re: PowerAdmin MoH
« Reply #16 on: October 24, 2010, 10:33:33 PM »
All i did Dark was kick a couple people from the same team, and quickly tested the !teams command. Also, perhaps you can verify my scenario from my last post with !changeteam when the server is full. The change/restartrnd commands still didn't work for me.
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Offline Darkskys

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Re: PowerAdmin MoH
« Reply #17 on: October 24, 2010, 11:01:53 PM »
The !changeteam works for me but i haven't tried the !restartround
I haven't tried the !changeteam with the server full (basically because it shouldn't be needed if the server is full).
I set the teambalance to yes in the config and it works fine.

Offline Courgette

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Re: PowerAdmin MoH
« Reply #18 on: October 24, 2010, 11:03:01 PM »
When using !changeteam and server is full, the command will act like it's working, as in it will bring you to the class selection screen, however you will be on the same team. Any chance it can be changed in this instance that it won't attempt to switch the player?
sure

Offline foxinabox

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Re: PowerAdmin MoH
« Reply #19 on: October 24, 2010, 11:13:28 PM »
I haven't tried the !changeteam with the server full (basically because it shouldn't be needed if the server is full).

I hear ya, but it's beta. Should be testing the commands under all circumstances to eliminate bugs.
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Offline foxinabox

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Re: PowerAdmin MoH
« Reply #20 on: October 25, 2010, 06:00:35 AM »
Command
Description
Status
Stability
!pb_sv_command <punkbuster command>Execute a punkbuster commanddoneOK
!runnextroundSwitch to next round, without ending currentdoneneed feedbacks
!restartroundRestart current rounddoneneed feedbacks
!kill <player>Kill a player without scoring effectsdoneOK
!teamsMake the teams balanceddoneOK
!teambalance <on/off>Set teambalancer on/offdoneOK
!changeteam [<name>]change a player to the other teamdoneOK
!match <on/off> and !readySet server match mode on/offdoneneed feedbacks
!scramblescramble teams randomlyplanned
-


!pb_sv_command works?
!teambalance command works, but the auto balance not yet verified. (By me anyways =X)
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Offline Courgette

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Re: PowerAdmin MoH
« Reply #21 on: October 25, 2010, 08:09:21 AM »
V0.6 is out for tests. It focuses on !runnextround and !restartround.
I also would appreciates feedbacks on the !match mode. I understand it is more complicated as you need to bring over your teammates to test, but don't forget it ;)

Offline Darkskys

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Re: PowerAdmin MoH
« Reply #22 on: October 25, 2010, 08:35:23 AM »
I just tried it on a empty server, so i cannot quite confirm that the !match command works fully but it did give me the countdown and said it started fine in the log file.
I got a error with both !restartround and !runnextround
!pb_sv_command works = It's just that you have to type it like !pb_sv_command pb_sv_restart
All othe commands work.
Log attached.


[attachment deleted by admin]

Offline Courgette

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Re: PowerAdmin MoH
« Reply #23 on: October 25, 2010, 09:32:50 AM »
Thanks Darkskys.

To test the !runnextround and !restartround commands, use poweradminmoh v0.6 (your log shows you are using 0.5)

Offline Darkskys

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Re: PowerAdmin MoH
« Reply #24 on: October 25, 2010, 10:11:50 AM »
Yep thats what happens when i forget to delete the old one first.

Everything works. ;D

log included.

[attachment deleted by admin]

Offline BetterDeadThanZed

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Re: PowerAdmin MoH
« Reply #25 on: October 25, 2010, 03:09:03 PM »
http://pastebin.com/LnX6MiEx - log

!teams - successfully balanced!!, however my server is too busy atm to test the auto-balance feature, people filling empty slots too quickly.
!changeteam - successful!!


All other commands are same as before.

**edit**
When using !changeteam and server is full, the command will act like it's working, as in it will bring you to the class selection screen, however you will be on the same team. Any chance it can be changed in this instance that it won't attempt to switch the player?

The successes you are reporting, is that with the new version of the plugin and the 1.4.1b?

Is the !changeteam command something you run on someone else to force them to change teams? Does !teams balance the teams immediately?

Offline Courgette

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Re: PowerAdmin MoH
« Reply #26 on: October 25, 2010, 03:12:47 PM »
!changeteam <player name> : switch that player to the other team
!teams : balance teams immediately

Offline Darkskys

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Re: PowerAdmin MoH
« Reply #27 on: October 25, 2010, 03:15:57 PM »
The successes you are reporting, is that with the new version of the plugin and the 1.4.1b?

Is the !changeteam command something you run on someone else to force them to change teams? Does !teams balance the teams immediately?

Its PowerAdmin v06 and b3 ver. 1.4.0

Offline BetterDeadThanZed

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Re: PowerAdmin MoH
« Reply #28 on: October 25, 2010, 07:02:34 PM »
Its PowerAdmin v06 and b3 ver. 1.4.0

Cool. I didn't want to upgrade to the beta if I didn't have to.

Is there a way to make the teambalance setting turned on by default by B3?

Offline Courgette

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Re: PowerAdmin MoH
« Reply #29 on: October 25, 2010, 07:13:52 PM »
Is there a way to make the teambalance setting turned on by default by B3?
I don't like this idea because of two points :
 * this plugin is still beta and even if the teambalancer seems to do its job I'm sure we'll hear some bug report soon about weird cases where it fails
 * DICE has announced a native team balancer. I hope they get it fixed and that the B3 team balancer isn't needed anymore

 


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