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Big Brother Bot Forum
Add-Ons
Plugins Discussion
Plugins by Freelander
(Moderator:
Freelander
)Aimbot Detector Plugin
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Topic: Aimbot Detector Plugin (Read 14172 times)
gabarram
Beta Testers
OS: Windows
Type: Owner dedicated server(s)
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MW2 (aIW)
Posts: 187
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Re: Aimbot Detector Plugin
«
Reply #90 on:
August 02, 2011, 03:15:38 PM »
Thank you very much @dubt123 for the killstreaks rewards weapons that were missing. I wish you quick recovery from sickness.
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s2sh
Newbie
OS: Linux
Type: Owner dedicated server(s)
Gameservers:
UrT
Posts: 4
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Re: Aimbot Detector Plugin
«
Reply #91 on:
August 18, 2011, 09:54:36 PM »
Don't work...
B3 1.6 follow 1.1.7
MomBot not detected
h3he's too
«
Last Edit: August 19, 2011, 12:22:06 AM by s2sh
»
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MordyT
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Re: Aimbot Detector Plugin
«
Reply #92 on:
August 19, 2011, 04:48:24 AM »
Quote from: s2sh on August 18, 2011, 09:54:36 PM
Don't work...
B3 1.6 follow 1.1.7
MomBot not detected
h3he's too
What do you mean? You know how this plugin works, right? it counts consecutive number of *shot (where * = head or anything else) and when it reaches the limit, it says he is a aimbot. Since most aimbots get 10 headshots in a row.... it detects them.
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s2sh
Newbie
OS: Linux
Type: Owner dedicated server(s)
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UrT
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Re: Aimbot Detector Plugin
«
Reply #93 on:
August 19, 2011, 05:50:24 AM »
<hitlocs>
<hitloc>head</hitloc>
<!-- <hitloc>helmet</hitloc> <hitloc>body</hitloc> <hitloc>arms</hitloc> -->
</hitlocs>
<settings name="settings">
<!-- Number of killstreak for the specific hitlocation(s). When the number specified here is reached, an action will be triggered depending on your selection in action setting. -->
<set name="treshold">10</set>
Not Detect!
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MordyT
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Re: Aimbot Detector Plugin
«
Reply #94 on:
August 19, 2011, 08:15:20 AM »
So you are saying someone got 10 headshots in a row and it didn't kick them?
Can you post a b3.log showing this please.
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s2sh
Newbie
OS: Linux
Type: Owner dedicated server(s)
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UrT
Posts: 4
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Re: Aimbot Detector Plugin
«
Reply #95 on:
August 19, 2011, 11:54:36 AM »
fragment of b3.log
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Freelander
XLRstats dev.
Dev. Team
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Re: Aimbot Detector Plugin
«
Reply #96 on:
August 20, 2011, 03:43:55 PM »
Can you try "0" instead of "head"? Afaik, body parts are represented in numbers in UrT.
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82ndAB.Bravo17
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Re: Aimbot Detector Plugin
«
Reply #97 on:
August 20, 2011, 03:47:41 PM »
Also, I didn't count 10 in a row.... 'kevlar' will be different to 'head'
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Ceaseless
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Re: Aimbot Detector Plugin
«
Reply #98 on:
September 02, 2011, 08:52:39 AM »
Does the words "Aimbot Detected" override PBs message? When PB detects and aimbot, it says it at the bottom of the screen with (AIMBOT).
Today, someone got banned and the message from this plugin went across the screen. I checked the console log and it didn't show this guy making any headshots or getting many kills. I noticed he screamed someone was wallhacking 4 minutes before he got banned for aimbot.
I'm just trying to make sure the plugin didn't make a mistake or if it also works with PB in messaging because PB also could've banned him.
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MordyT
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Re: Aimbot Detector Plugin
«
Reply #99 on:
September 02, 2011, 09:55:31 AM »
Quote from: Ceaseless on September 02, 2011, 08:52:39 AM
Does the words "Aimbot Detected" override PBs message? When PB detects and aimbot, it says it at the bottom of the screen with (AIMBOT).
Today, someone got banned and the message from this plugin went across the screen. I checked the console log and it didn't show this guy making any headshots or getting many kills. I noticed he screamed someone was wallhacking 4 minutes before he got banned for aimbot.
I'm just trying to make sure the plugin didn't make a mistake or if it also works with PB in messaging because PB also could've banned him.
This plugin should not interfere with PB in any way.
Look in the b3.log and you will see if B3 banned him. You could also look at the pb logs to see if they kicked him.
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foxinabox
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Re: Aimbot Detector Plugin
«
Reply #100 on:
September 04, 2011, 07:41:06 AM »
First, is there any chance this is available, or could be made to work with BFBC2...would be nice to have since there is no spectator, and really nice to have the base structure to be made for BF3 when that day comes.
Secondly, could this be altered so you could feasibly add all body parts, but it will check each part independently, instead of including other body parts within the kill streak? In my opinion, it would make the plugin much more aggressive to include all locations passively than just a few that are user specified.
Thirdly, could this be made to NOT reset when a player is killed. My guess is that it is not possible since server logs would discontinue a kill streak at that time, but I'm optimistic.
«
Last Edit: September 04, 2011, 10:00:05 AM by foxinabox
»
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foxinabox@clanatrs.com
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Freelander
XLRstats dev.
Dev. Team
OS: Linux
Type: Home user
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COD5, COD7, BF3
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Re: Aimbot Detector Plugin
«
Reply #101 on:
September 04, 2011, 04:46:21 PM »
Quote from: foxinabox on September 04, 2011, 07:41:06 AM
First, is there any chance this is available, or could be made to work with BFBC2...would be nice to have since there is no spectator, and really nice to have the base structure to be made for BF3 when that day comes.
Try the
development version
for bfbc2. You can use it with time limit option I guess. See readme and config for details.
Quote
Secondly, could this be altered so you could feasibly add all body parts, but it will check each part independently, instead of including other body parts within the kill streak? In my opinion, it would make the plugin much more aggressive to include all locations passively than just a few that are user specified.
Sorry I won't be adding this feature but feel free to modify the code
Quote
Thirdly, could this be made to NOT reset when a player is killed. My guess is that it is not possible since server logs would discontinue a kill streak at that time, but I'm optimistic.
This is the only way to reset a killstreak. Otherwise everyone will be marked as possible cheater.
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foxinabox
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Re: Aimbot Detector Plugin
«
Reply #102 on:
September 05, 2011, 05:31:52 AM »
Quote
Thirdly, could this be made to NOT reset when a player is killed. My guess is that it is not possible since server logs would discontinue a kill streak at that time, but I'm optimistic.
Quote
This is the only way to reset a killstreak. Otherwise everyone will be marked as possible cheater.
Why would everyone be marked as a cheater? Does the 'kill streak' not reset when an unspecified hit location is struck?
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foxinabox@clanatrs.com
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Freelander
XLRstats dev.
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COD5, COD7, BF3
Posts: 947
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Support Specialty:
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Re: Aimbot Detector Plugin
«
Reply #103 on:
September 06, 2011, 09:56:11 AM »
in the development version, killstreak is also reset when player is killed. That's needed for time limit feature.
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foxinabox
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Re: Aimbot Detector Plugin
«
Reply #104 on:
September 07, 2011, 01:24:17 PM »
Does anyone happen to have a list of the BFBC2 hit locations? Me and a developer for Procon have been thumbing through the BC2 source code, but we can't remember where the locations are specified.
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Tags:
aimbot
plugin
headshots
cheater
haxx
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