1:23 K;guid1;0;;[dB]Ryanb213;guid2;-1;;[dB]Ryanb213;none;100000;MOD_SUICIDE;none
1:25 K;guid2;1;;dafuzkr;guid1;0;;[dB]Ryanb213;frag_grenade_mp;290;MOD_SUICIDE;none
Basically if these two events happen with 10 seconds (MOD_SUICIDE) and (frag_grenade_mp)
a user is warned for "Nadeswitch detected"
A nadeswitch is when a user throws a grenade at teamates, then switches teams and gets kills for them. When a user switches teams, it shows in the log as "MOD_SUICIDE", if they have a suicide within X seconds of a grenade kill, they are warned.
Should be simple enough. An example of the log is given above.
[dB]Ryanb213 in this example should be warned, dafuzkr is the victim and nothing is supposed to happen to him.