Hey,
On some maps, there's a problem with spawns at the begining of the round - sometimes people got killed by telefrags. Most of the time it's team-kill. Maybe there should be possibility to turn off bot reaction to kill on telefrags in the iourt parser? Because that's what happened on my server today:
110928 19:21:27 CONSOLE '0:22 Kill: 14 10 5: Michalek killed Smart by MOD_TELEFRAG'
110928 19:21:27 DEBUG 'OnKill: 5 (Michalek killed Smart by MOD_TELEFRAG)'
110928 19:21:27 VERBOSE "Queueing event Client Kill (100, '5', 'body', 'MOD_TELEFRAG')"
110928 19:21:27 VERBOSE 'Parsing Event: Client Kill: PoweradminurtPlugin'
110928 19:21:27 VERBOSE 'Parsing Event: Client Kill: XlrstatsPlugin'
110928 19:21:27 VERBOSE 'XlrstatsPlugin: ----> XLRstats: Michalek Killed Smart (kill), checking for assists'
110928 19:21:27 VERBOSE 'XlrstatsPlugin: ----> XLRstats: Killer: oldsk: 1875.990 - newsk: 1878.009'
110928 19:21:27 VERBOSE 'XlrstatsPlugin: ----> XLRstats: Victim: oldsk: 1792.480 - newsk: 1790.798'
That was a team-kill by telefrag.