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You are here: Big Brother Bot ForumAdd-OnsPlugins DiscussionPlugins by xlr8or (Moderator: Freelander)CoD4 Poweradmin and TRM (WRM)
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Author Topic: CoD4 Poweradmin and TRM (WRM)  (Read 7222 times) Bookmark and Share
Former Dev. (senate)
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OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
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Support Specialty: BFBC2 parser
« on: January 13, 2008, 04:58:27 PM »

Do you want the web echelon for cod4?
Shouldnt be too tricky.

X, i hope you dont mind that i been porting poweradmin for cod4 together with wolfbanes wrm. I am pretty much done.
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[ www.xlrstats.com ]
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OS: Linux
Type: Owner dedicated server(s)
Gameservers: CoD, CoD2, CoD5, UrT
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Support Specialty: B3-Core, CoD/UrT/WoP/ETPro parsers, Plugin development
« Reply #1 on: January 14, 2008, 08:38:02 AM »

@spacepig: I don't mind you porting the poweradmin plugin to CoD4. It's open source and I'm glad you're getting involved! Would be great though if you packaged it in the same way the others are packaged so we'll have some consistency.
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
Offline Offline
WWW
Support Specialty: BFBC2 parser
« Reply #2 on: January 14, 2008, 12:47:13 PM »

I will try to make one version separate with poweradmin stand alone.
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[ www.xlrstats.com ]
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OS: Linux
Type: Owner dedicated server(s)
Gameservers: CoD, CoD2, CoD5, UrT
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Support Specialty: B3-Core, CoD/UrT/WoP/ETPro parsers, Plugin development
« Reply #3 on: January 19, 2008, 08:25:14 AM »

can you provide a downloadlocation for WRM for CoD4?
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
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Support Specialty: BFBC2 parser
« Reply #4 on: January 19, 2008, 08:51:11 PM »

I just sent it out since i got the modtools working Smiley
http://tacticalleaders.com/trm.zip

I have added quite a few things to give the option to enforce rules without mps. You can set rng damage, rng distance allowed, gun drops when jumping, gun change aim when worming, etc etc. At the moment it only supports sd but i willl add the other gametypes next week aswell.

I will work on the poweradmin standalone next week. Should be done by friday.
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
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Support Specialty: BFBC2 parser
« Reply #5 on: January 19, 2008, 08:52:44 PM »

btw, in the public version i just sent out i do not have poweradmin, ran into some issues and people wanted the mod so i sent it out without pa, should be there by friday as i mentioned Smiley
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[ www.xlrstats.com ]
Project Lead
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OS: Linux
Type: Owner dedicated server(s)
Gameservers: CoD, CoD2, CoD5, UrT
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Support Specialty: B3-Core, CoD/UrT/WoP/ETPro parsers, Plugin development
« Reply #6 on: January 20, 2008, 12:44:19 AM »

The mod looks promising. I see many things we had in the poweradmin mod for CoD2 too, so I'm probably going to install this one on our servers too when the other gametypes are in place.

Do you intend to add modified weapons or configurable weaponsdamage and class specific runspeed too?
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
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Support Specialty: BFBC2 parser
« Reply #7 on: January 20, 2008, 07:27:12 AM »

yes  sir, i just want the main mod stable before i start tweaking.

And thanks Smiley
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[ www.xlrstats.com ]
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OS: Linux
Type: Owner dedicated server(s)
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Support Specialty: B3-Core, CoD/UrT/WoP/ETPro parsers, Plugin development
« Reply #8 on: January 20, 2008, 10:21:00 AM »

You might wanna fix the teamkill bug in _globallogic.gsc like discussed here: http://bigbrotherbot.com/forums/index.php?topic=193.msg1138#msg1138

line 4563 -> lpselfteam = self.pers["team"];

Would make the teamkill plugin work again...

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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
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Support Specialty: BFBC2 parser
« Reply #9 on: January 21, 2008, 09:10:15 AM »

hmm, i added it but the forgive system still wont run, noone to forgive.

Did i misunderstand you?
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[ www.xlrstats.com ]
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OS: Linux
Type: Owner dedicated server(s)
Gameservers: CoD, CoD2, CoD5, UrT
Posts: 2022
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Support Specialty: B3-Core, CoD/UrT/WoP/ETPro parsers, Plugin development
« Reply #10 on: January 25, 2008, 08:31:28 AM »

Have you checked the kill loglines in the games log with the modification? Perhaps paste a piece of log in this forum for us to look at?
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
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Support Specialty: BFBC2 parser
« Reply #11 on: February 03, 2008, 10:26:05 AM »

Sorry for my abscence, work got crazy on my business trip (and the alcohol too Wink )
I am now back home and will get working on poweradmin again.

TRM 1.5 is released supporting war, dm, dom, sab, koth and sd.
All hud elements can be displayed individually with or without hardcore, legdhits force player to prone for a sec and some more.
http://pig-productions.com/trm15b.zip
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
Offline Offline
WWW
Support Specialty: BFBC2 parser
« Reply #12 on: March 23, 2008, 06:21:26 PM »

Sorry for being away. Had insane work going on.
I have just finished standalone poweradmin for cod4 and a B3 plugin for TRM.
They are currently tested on our pubserver but when i feel its stable i will post the source download here.
Added a few options on poweradmin X, burn and explode was not fully satisfying so now you can send someone on a rocketride just to drop them when they reach the ceiling of the map and i am finishing up a drown aswell Smiley
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[ www.xlrstats.com ]
Project Lead
*
OS: Linux
Type: Owner dedicated server(s)
Gameservers: CoD, CoD2, CoD5, UrT
Posts: 2022
Offline Offline
WWW
Support Specialty: B3-Core, CoD/UrT/WoP/ETPro parsers, Plugin development
« Reply #13 on: March 24, 2008, 01:20:20 AM »

Good to see poweradmin for CoD4 getting in place.

how's things going on the TRM mod? Any complete/stable versions to download yet?

(Have tried to get  TRM running before, but came across some package issues with an incompatible mods.ff)
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Former Dev. (senate)
*****
OS: Windows
Type: Owner dedicated server(s)
Gameservers: COD4, BFBC2
Posts: 92
Offline Offline
WWW
Support Specialty: BFBC2 parser
« Reply #14 on: March 24, 2008, 02:35:21 AM »

Yes sir, i learned my lessons though and is testing 1.6.4 thorougly before i release it so i can spend time playing developing after the release instead of supporting all bugfixes Smiley

I have chosen a slightly different path to trm lately aswell adding a lot of options/tweaks so people can use it where ever in the range from rng to tr that they prefer to play.
At this point i can only find one problem, a big one that i am not sure why it happens. Some maps (mp_crash) can suddenly give a check sum/file error.

Again, sorry for the long time but i had insane work/travel this winter. The poweradmin part i should be able to finish testing today or tomorrow.

Edit: poweradmin is being packaged in a mod independant z_svr_b3.iwd, i will not put it in a ff file per request
« Last Edit: March 24, 2008, 02:37:04 AM by spacepig » Logged

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