Most of the plugins here are made by B3 users and the authors may not visit frequently. If you need support for plugins or if questions remain unanswered, you will have to contact the author directly. Read the full Support Disclaimer here
NOTE: Do not attach plugins to your forumtopics! Attachements are periodically removed by maintenance tasks. Upload your plugins to our Downloads section instead!

You are here: Big Brother Bot ForumAdd-OnsPlugins DiscussionPlugins by xlr8or (Moderator: Freelander)Echelon - Web investigation tool for B3
Pages: 1 ... 14 15 [16] 17 18 19   Go Down
  Print  
Author Topic: Echelon - Web investigation tool for B3  (Read 72711 times) Bookmark and Share
B3 Contrib/Support
*
OS: Linux
Type: Home user
Gameservers: Over see 25 URT servers / B3 servers (not all mine)
Posts: 339
Offline Offline
WWW
« Reply #225 on: February 12, 2010, 03:21:04 PM »

OK got that worked out. Where is the ban file hiding at. I have 3 servers but with 3 DB. thought ban on one ban on all with echelon, but that didn't work out. So I grabbed  courgette-b3-plugin-banlist-1d3a2b6 to solve this problem and can't find any ban.txt files
Logged

Senior Dev.
*
OS: Linux
Type: Home user
Posts: 3483
Online Online
WWW
Support Specialty: B3-Core, UrT/SmG/BFBC2 parsers, Plugin development
« Reply #226 on: February 12, 2010, 04:06:33 PM »

in echelon, there is a "public ban page", on this page you got a link to 'banlist.txt' which echelon build up with permanent bans from your DB.

This is assuming you set
Code:
"include_in_banlist" => 1
in the echelon config
Logged

B3 Contrib/Support
*
OS: Linux
Type: Home user
Gameservers: Over see 25 URT servers / B3 servers (not all mine)
Posts: 339
Offline Offline
WWW
« Reply #227 on: February 12, 2010, 09:23:19 PM »

so  HTTP is the only way to go, to get them IP's?.

Logged
B3 Contrib/Support
*
OS: Linux
Type: Home user
Gameservers: Over see 25 URT servers / B3 servers (not all mine)
Posts: 339
Offline Offline
WWW
« Reply #228 on: March 30, 2010, 06:52:12 PM »

any plan's to include a demo upload section? in the future
Logged
Jr. Member
**
OS: Windows
Type: Owner dedicated server(s)
Gameservers: CoD4
Posts: 12
Offline Offline
« Reply #229 on: April 01, 2010, 07:51:13 AM »

Would it be big change in php code to get setting in inc_config.php to set what table you get the chat log from?

I have 2 servers running in same B3 database, but in chatlogger plugin i have defined different tables to use.
Now i noticed in echelon code that it always gets the chat log from chatlog table.

Would be wonderful to be able to define chatlog table name in inc_config.php to get chat log for second server from chatlog2 table example  Smiley

Great tools btw! Love em all  Roll Eyes
Logged
Beta Testers
*
OS: Windows
Type: Owner dedicated server(s)
Gameservers: CoD4, CoD5, BFBC2
Posts: 26
Offline Offline
« Reply #230 on: April 03, 2010, 12:30:13 AM »

is it possible to include support bfbc2?
http://github.com/courgette/big-brother-bot/tree/bfbc2
bans do not work from Echelon
Logged
Senior Dev.
*
OS: Linux
Type: Home user
Posts: 3483
Online Online
WWW
Support Specialty: B3-Core, UrT/SmG/BFBC2 parsers, Plugin development
« Reply #231 on: April 03, 2010, 03:07:32 AM »

at the moment, Echelon on knows 'how to speak' to Quake3 like servers. If you want to ban someone, you can use the !ban/!permab/!tempban commands in-game
Logged

B3 Contrib/Support
*
OS: --No B3 installed--
Type: --No B3 installed--
Posts: 1225
Offline Offline
Support Specialty: B3-Core, CoD/BFBC2 parsers, FTP-functionality, Plugin development
« Reply #232 on: April 03, 2010, 11:35:59 AM »

To add to Courgette's message, if you leave Punkbuster as 'off', in the config it will still ban them, but they won't be added to the banlist immediately - if they rejoin the server they will be automatically removed.
Logged

Full Member
***
Posts: 60
Offline Offline
« Reply #233 on: April 03, 2010, 05:41:47 PM »

Excuse me bakes, are you saying that if i, ingame write !permban to someone and have the pb off, if they reconnect they wont be banned?
Logged
Senior Dev.
*
OS: Linux
Type: Home user
Posts: 3483
Online Online
WWW
Support Specialty: B3-Core, UrT/SmG/BFBC2 parsers, Plugin development
« Reply #234 on: April 04, 2010, 12:05:24 AM »

no here is how permban works  in details with BFBC2 :

  • admin.banPlayer (the bfbc2 ban system)
  • is punkbuster is on in the b3.xml : PB_SV_BanGuid
  • store the ban info in the b3 database

If the BFBC2 server banlist get cleared, and the punkbuster ban revoked, and the player connects again to the server, B3 will reban him until the ban is also removed from B3

As you can see, switching punkbuster on/off in the b3.xml will only enable or disable the ban with punkbuster. The player is still banned by two the other systems in all cases : the bfbc2 server and the b3 database

It works pretty much the same way for CoD
« Last Edit: April 04, 2010, 12:10:21 AM by Courgette » Logged

B3 Contrib/Support
*
OS: --No B3 installed--
Type: --No B3 installed--
Posts: 1225
Offline Offline
Support Specialty: B3-Core, CoD/BFBC2 parsers, FTP-functionality, Plugin development
« Reply #235 on: April 04, 2010, 05:58:08 AM »

Excuse me bakes, are you saying that if i, ingame write !permban to someone and have the pb off, if they reconnect they wont be banned?

I was talking about Echelon there.

If in Echelon, you have the 'punkbuster' setting switched off (ie not communicating with the gameserver at all), the bans will be added to the bot but the gameserver will not have the ban put in the banlist. This is no biggie - if the person joins B3 will recognise that they have a ban and remove them automatically. The only time this is a problem is when you unban someone through echelon - they won't be automatically removed from the banlist. It's worth unbanning people from ingame.
Logged

Full Member
***
Posts: 60
Offline Offline
« Reply #236 on: April 05, 2010, 03:00:26 AM »

gotcha, thanks both for the explanation
Logged
Jr. Member
**
OS: Linux
Type: Owner dedicated server(s)
Gameservers: UrT
Posts: 15
Offline Offline
« Reply #237 on: April 25, 2010, 06:55:18 AM »

hey guys one question.

is it possible to set "remember login"?

im bored to type everytime my user and pw.

thanks in advance

hemi
Logged
Jr. Member
**
OS: Linux
Type: Owner dedicated server(s)
Gameservers: COD2/4/BO
Posts: 21
Offline Offline
WWW
« Reply #238 on: April 25, 2010, 07:38:04 AM »

Hi there,

maybe I missed this somehwere, but you all know in COD 2/4 are sometimes problems with the guid's.
So it happens people get connected fine some days and others not.
Problem is, if they are getting a damaged guid, they don't have their admins rights, or cant even use the clan tag, when you use this plugin.
But more worse in my eyes, is that they appear more than 1 time in the db.
As more often it happens, the more often they might appear int he DB and in Echelon.

As I am a total noob in any kind of coding I wonder if I am alone with this problem.
So is there maybe a chance to integrate some code, that allows in the client list to select players and delete them and also to have a delete butoon in the player details?

I could also think about a plugin doing a scheduled scan of the DB's to find doubled names and to put out a list which you can confirm for deletion or something like this...

How do you solve such problems?

Any ideas, if mine is too complex and not doable?

Thanks!

Elric666

Logged


]
B3 Contrib/Support
*
OS: Linux
Type: Home user
Gameservers: Over see 25 URT servers / B3 servers (not all mine)
Posts: 339
Offline Offline
WWW
« Reply #239 on: May 20, 2010, 04:18:49 PM »

hey guys one question.

is it possible to set "remember login"?

im bored to type everytime my user and pw.

thanks in advance

hemi
your OS can remember the password, I click the box and get a name or 3
Logged
Tags:
Pages: 1 ... 14 15 [16] 17 18 19   Go Up
  Print  
 
Jump to:  


Rate this page +1 at Google Search


SimplePortal 2.3.1 © 2008-2009, SimplePortal