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Author Topic: Teamspeak plugin (all games)  (Read 32338 times)

Offline Mikobiko

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Re: Teamspeak plugin (all games)
« Reply #60 on: November 06, 2011, 08:21:03 PM »
Another thing that would be nice is, that same plugin creates and breaks down into squad levels as well in BC2 and BF3. Would be cool if we could see your plugin support breaking down into squad levels, but I am not sure if B3 currently detects squads?

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #61 on: November 06, 2011, 09:04:27 PM »
B3 does have access to squad info for BF3 as it was for BFBC2. I will try to make the teamspeakbfbc2 plugin work for BF3 as well.

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #62 on: November 11, 2011, 06:54:03 AM »
v1.0 released

You are not required to have the same name anymore in both the game and TS.

2 new commands :

!teamspeak join
!teamspeak disjoin

to move you in or out of the B3 managed channel

Offline Mariodu62

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Re: Teamspeak plugin (all games)
« Reply #63 on: December 08, 2011, 08:04:43 AM »
MAybe a mystake in line 270...

Same advert than if autoswitch is false

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #64 on: December 08, 2011, 08:43:54 PM »
Thanks Mario. Fixed in 1.1

Offline Mariodu62

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Re: Teamspeak plugin (all games)
« Reply #65 on: December 08, 2011, 10:01:43 PM »
Error with TS plugin
B3 restart and restart and restart


[attachment deleted by maintenance]

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #66 on: December 08, 2011, 10:13:37 PM »
does reverting back to the teamspeak plugin v1.0 make B3 crash as well ?

Offline Mariodu62

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Re: Teamspeak plugin (all games)
« Reply #67 on: December 08, 2011, 10:28:15 PM »
i use the 1.0.... the issue is with 1.0

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #68 on: December 09, 2011, 12:45:57 AM »

Offline Wannabe

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Re: Teamspeak plugin (all games)
« Reply #69 on: December 09, 2011, 01:03:45 AM »
My guys had me remove this plug in do to the constant switching of channels when playing 'non-team' based games.
I know COD series games assign a team name in the log even on Death match type games, however if this plug-in could read the initGame line and discover the g_gametype value, perhaps a switch of sorts could be used if the result of g_gametype was (value determined by admin - ie: DM/FFA)

Example Init line from one of my test servers (COD4)
Code: [Select]

  0:30 InitGame: \_Admin\YourNameHere!\_Email\[email protected]\_Location\YourLocationHere!\_Maps\Stock/Custom Maps\_Mod\OpenWarfare\_ModUpdate\11/6/11\_ModVer\v4.180.2482\_Website\http://YourWebsite.Here\fs_game\mods/x4a_cod4_ow\g_compassShowEnemies\0\g_gametype\dm\gamename\Call of Duty 4\mapname\mp_vok\protocol\6\shortversion\1.7\sv_allowAnonymous\0\sv_disableClientConsole\0\sv_floodprotect\1\sv_hostname\^2Aftermath^5Unleashed\sv_maxclients\16\sv_maxPing\600\sv_maxRate\25000\sv_minPing\0\sv_privateClients\0\sv_punkbuster\0\sv_pure\1\sv_voice\0\ui_maxclients\32

Offline Mariodu62

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Re: Teamspeak plugin (all games)
« Reply #70 on: December 09, 2011, 08:15:27 AM »
ok i know it'not important but it's still
<configuration plugin="teamspeakbfbc2">

in the xml file

Offline CTU_FSUNOLE

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Re: Teamspeak plugin (all games)
« Reply #71 on: January 08, 2012, 05:51:10 PM »
I have installed this on our COD 4 server & get the following error message:

120108 10:49:29   BOT       Loading Plugin #21 teamspeak [C:\UserFiles\ctu\GameServers\TC25318685383155016787053\B3_cod4_0\extplugins\conf\plugin_teamspeak.xml]
120108 10:49:29   INFO   Could not load built in plugin teamspeak (No module named teamspeak)
120108 10:49:29   INFO   trying external plugin directory : C:\UserFiles\ctu\GameServers\TC25318685383155016787053\B3_cod4_0\extplugins
120108 10:49:29   CRITICAL   Error loading plugin: No module named telnetlib
Traceback (most recent call last):
  File "b3\parser.pyo", line 497, in loadPlugins
  File "b3\parser.pyo", line 565, in pluginImport
  File "C:\UserFiles\ctu\GameServers\TC25318685383155016787053\B3_cod4_0\extplugins\teamspeak.py", line 576, in <module>
ImportError: No module named telnetlib
120108 10:49:29   INFO   STDOUT 220
120108 10:49:29   INFO   STDOUT

120108 10:49:30   VERBOSE   RCON sending (174.34.129.130:28930) status
120108 10:49:30   VERBOSE   RCON: More data to read in socket
120108 10:49:30   VERBOSE   RCON sending (174.34.129.130:28930) status
120108 10:49:30   VERBOSE   RCON: More data to read in socket
120108 10:49:31   VERBOSE   StatusPlugin: Building XML status
120108 10:49:31   ERROR   Error executing crontab <bound method StatusPlugin.update of <b3.plugins.status.StatusPlugin instance at 0x02CE1968>>: 'NoneType' object has no attribute 'gameName'
[('b3\\cron.pyo', 233, 'run', None), ('b3\\cron.pyo', 171, 'run', None), ('b3\\cron.pyo', 60, 'run', None), ('b3\\plugins\\status.pyo', 172, 'update', None)]

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #72 on: January 08, 2012, 05:57:16 PM »
could you post the very beginning of your b3.log file showing the python version etc ?

Offline CTU_FSUNOLE

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Re: Teamspeak plugin (all games)
« Reply #73 on: January 08, 2012, 06:56:28 PM »
120108 10:53:18   BOT       www.BigBrotherBot.com (b3) v1.3.2 [nt] (Daniel) [Win32 standalone]
120108 10:53:18   BOT       Python: 2.6.1 (r261:67517, Dec  4 2008, 16:51:00) [MSC v.1500 32 bit (Intel)]
120108 10:53:18   BOT       Starting Cod4Parser v1.3.2 for server 174.34.129.130:28930

Offline Courgette

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Re: Teamspeak plugin (all games)
« Reply #74 on: January 08, 2012, 10:27:53 PM »
it should work with current stable B3 version, can you give a try ?

 


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