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61
Call of Duty 4 (Modern Warfare) / Re: B3 Does not read the game_mp.log correctly
« Last post by Svenskaren on April 11, 2017, 04:04:52 PM »
But what am i looking for when your talking about server side changes?

And how do i install python onto the server? or is that even how it works? is there a tutorial for this? i can't find one, if you know one, please link :-)
62
You need to be running the source or egg version of B3 in order to use the cod4x parser, so you would need to install the latest version of Python 2.7. ( I would suggest Source file version, since it is easier to see what is going on and do updates etc.)

As for the changes needed on the server end, you would need to do the forum search for that.
63
Call of Duty 4 (Modern Warfare) / Re: B3 Does not read the game_mp.log correctly
« Last post by Svenskaren on April 11, 2017, 07:50:11 AM »
Yeah I was reading a little bit about the "Cod4x Parser" and how to get it working, but i didn't quite understand where to put this .Perser they said in my B3/Perser directory but I don't have a perser directory. I will try to find a solution but if you could tell me in an easy manner that would be great.

And what is the changes that i have to make to the server?
:-) Thanks for staying in touch
64
Never mind, its in the game log that you posted. You are using COD4x, which needs the cod4x parser and some other changes to the server startup to get it to work. Search for cod4x in this forum, or check the cod4x forums.
65
Call of Duty 4 (Modern Warfare) / Re: B3 Does not read the game_mp.log correctly
« Last post by Svenskaren on April 10, 2017, 05:36:30 PM »
How do I check the server version? Is that the same as server date?

Sorry for having such a complicated post, Im not used to posting problems on the internet.
66
Your server is giving you a guid that is not long enough for some reason.

What server version are you running?

And please use paragraphs to break up your posts so they are easier to follow!
67
Call of Duty 4 (Modern Warfare) / B3 Does not read the game_mp.log correctly
« Last post by Svenskaren on April 09, 2017, 11:59:04 PM »
Im hosting a Cod4 Server on my own computer, ported and everthing. I have installed B3 on it, and db_Promodlive_public. Ive setup my SQL with no problems, I made my server config file which looks like this: https://pastebin.com/JqyRy5Jc works great. I've also made the B3.xml config which looks like this: https://pastebin.com/EJbab43R when I start the server and wait for it to load, then start B3_run.exe everything works great, picture of that: https://gyazo.com/f8db99eccb8dca11a5d8c7b813af2de0 I then join the server, i come ingame. Everything works great, i see the mod and everything works like a charm, the bot is typing in the chat, great. BUT when i write a command such as !iamgod !register !help nothing responds, I then checked the game_mp.log in the mod folder to see if my command got registered there. It did, Here is that log: https://pastebin.com/U5tLA7vA (I am Player "Puttpankaka" writing the commands). So they show up in the log, then I thought i had made a typo in the B3.xml so I went on to check there, which to my surprise I hadn't. I copied "C:\Program Files (x86)\Steam\steamapps\common\Call of Duty 4\Mods\bd_promodlive_public\games_mp.log" and pasted it in the browser to see if it could be opened from there, which it could. I then checked the B3.log to see it my commands showed up there, which they did, here is that: https://gyazo.com/6d0813be749e4715ee38524fd60fa81c So im really really confused to why this is no working, B3 can send rcon to the server on start up so that shouldn't be the problem, here is some of that: https://gyazo.com/bb334bda1ad20475fb70f67031795fab So someone more experiansed than me could probubly figure this out. Help, Thanks :-)
68
General Usage Support / b3 1.9.2, cod4x1.8 build2000, and xlrstats v3
« Last post by BHCMax on April 07, 2017, 07:58:31 PM »
I have a cod4 mod server which runs cod4x vers 1.8 build 2000,

I have b3 vers 1.9.2 which is currently parsing to xlrstats v2

http://www.bhc-rangers.com/xlrstats/

i have built a database for xlrstats v3 and have manually transferred all the stats over from v2,

http://www.bhc-rangers.com/xlrstats_v3/

my problem is this, how can i get b3 vers 1.9.2 to parse onto xlrstats v3

my b3 server is hosted via https://www.elitegameservers.net/

they are currently reviwing b3 vers 1.10.10. (stable)

but in the bigbrotherbot server list

http://master.bigbrotherbot.net/?game=cod4

i can see some clans have their cod4 servers running on b3 1.9.2 and parsing to xlrstats v3 ,

what do i need to do to get mines working ? anyone any knowledge of this ?
69
General Usage Support / Re: Reset The @Number (Client ID)
« Last post by Fenix on April 04, 2017, 10:58:49 AM »
Yes, you need to change the AUTO_INCREMENT start for the clients table (but I highly discourage that since it will cause several inconsistencies).
70
General Usage Support / Reset The @Number (Client ID)
« Last post by FMJ_Smiley on April 03, 2017, 04:09:04 PM »
Hi,

Does anybody know if this can be done in the B3 db maybe. Reset The @Number (Client ID)

I had to delete clients on my db other than myself. I was @2 and hoped the next one that joined would be @3 for example. This is not the case and the @number took off from where it left before. @37 e.g.

Can this be reset without installing all again?

Smiley
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