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Full documentation and information about XLRstats version 2 can be found at this subsection of our site.

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Author Topic: XLRSTATS for BF3  (Read 25962 times)

Offline MajorPainage

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Re: XLRSTATS for BF3
« Reply #45 on: May 25, 2012, 04:45:15 AM »
Hey guys,

Totally new to B3 and trying to install the web area for XLRSTATS, but running into an issue.

What "Game Name" do you select if BF3 isn't available?

And what do you use for status.xml?  Can't find it, but their is plugin_status.xml, but apparently it doesn't like that either.

Offline MordyT

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Re: XLRSTATS for BF3
« Reply #46 on: May 25, 2012, 03:08:33 PM »
to install it, choose bf3 as the game name. You need to use these files though: https://github.com/Freelander/xlrstats-web-v2/zipball/master

The plugin_status.xml generates a status.xml (edit it to set the location), point xlrstats to that status.xml file.

Help will be given to those with a b3.log

If drop off the map it is due to RL becoming busy :)

System: Python 2.7.3 - Deb 7 - B3 Source Code - 128MB RAM box (rented at $5 a year) - remote MySQL - Remote Web Services

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #47 on: June 11, 2012, 03:31:04 PM »
Hi Guys,

I have an updated bf3.php file with updated weapons and maps. Should I post here or should I post it some other place ?

Thanks

Offline MordyT

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Re: XLRSTATS for BF3
« Reply #48 on: June 11, 2012, 04:15:06 PM »
The best way would be to send a pull request to xlrstats repo.

if not, post here and I can try to send the request.
Help will be given to those with a b3.log

If drop off the map it is due to RL becoming busy :)

System: Python 2.7.3 - Deb 7 - B3 Source Code - 128MB RAM box (rented at $5 a year) - remote MySQL - Remote Web Services

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #49 on: June 11, 2012, 05:21:13 PM »
Hi MordyT

Well I am more used to P4, CVS and SVN than github so here you go :-)

Edit *
I cannot upload "The upload folder is full. Please try a smaller file and/or contact an administrator."

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #50 on: June 11, 2012, 06:08:27 PM »
Well,

I think I have lost my "git" virginity and managed to upload the changes ! :-)

I guess We shall see if its correct lol.

Either way you can see the fix's and updates on

http://bf3.oghf.org.uk

Offline Freelander

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Re: XLRSTATS for BF3
« Reply #51 on: June 12, 2012, 12:41:17 PM »
Thanks Dwarfer. Both xlr8or's and my repos include your fixes now.

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #52 on: June 12, 2012, 02:29:47 PM »
Well, You may want to pull again :-)

https://github.com/xlr8or/xlrstats-web-v2/pull/61

It was missing two of the guns from the DLC as I had not unlocked them as of then.  Now I have :-)

I really should have waited I guess before submitting the last one :-) oh well lol.

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #53 on: June 12, 2012, 06:50:10 PM »
Hi Guys,

Does anyone know if anyone is working or has worked on a func-bfbc2global for BF3 yet to display weapons, maps, links to BF3stats and all the other funky jas from BFBC2 ? if not I think I will give it ago..

If nobody has already :-)

Comments ?

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #54 on: June 12, 2012, 07:11:12 PM »
OK,
Sorry I cannot read.. :-) was already done :-)

Maybe I will just do the image pack then and work on some tweaks :-)

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #55 on: June 12, 2012, 08:23:48 PM »
Sorry to keep posting :-)

Sars, Freelander I have spotted some errors in the func-bf3global.php file with the API and some other bits and I have been working on a fix along with the missing images and such.

First of all Sars, do you mind me working on this as I know you have previously done most of the grunt work

If So Freelander, Should I take a branch from yours and put my changes in ? the submit back to you ?

Also where should I put the image packs ? should i just add as a download to my hub ?

Sorry for all the question, I would just like to help out where I can just need a little guidance to github and how you guys like to develop.

Thanks

Offline MordyT

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Re: XLRSTATS for BF3
« Reply #56 on: June 12, 2012, 11:30:27 PM »
afaik:
fork the repo.
make changes
send pull request as ready

ofc, make sure to sync with the repo as needed so you have the latest code.
Help will be given to those with a b3.log

If drop off the map it is due to RL becoming busy :)

System: Python 2.7.3 - Deb 7 - B3 Source Code - 128MB RAM box (rented at $5 a year) - remote MySQL - Remote Web Services

Offline Dwarfer

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Re: XLRSTATS for BF3
« Reply #57 on: June 13, 2012, 04:13:21 PM »
Hi Guys,

So I have done some work on this. Let me know what you think.

Lots more to-do and if people think its worth it I will carry on.

http://bf3.oghf.org.uk/index.php?func=player&playerid=1&config=3

Click on the "Global Stats", I had to do some "caching" of the data back from bf3stats as its huge but seems to be working well :-)

Offline Freelander

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Re: XLRSTATS for BF3
« Reply #58 on: June 15, 2012, 10:44:42 AM »
Looking very good Dwarfer! Keep it up and send a pull request when you're ready :)

Offline ozon

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Re: XLRSTATS for BF3
« Reply #59 on: March 13, 2013, 05:28:56 AM »
If you need some Weapon names, look to https://github.com/ozon/b3-plugin-weaponlimiterbf3/blob/master/extplugins/weaponlimiterbf3/weapondef.py

If needed, i can provide a Version  with a Description for every Weapon. I look a long time for a list.... now i generate it self.

 


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